New Frontiers - The Race for the Galaxy Board Game
Qty:
On a player's turn, they choose one of several actions. The actions, such as exploring new worlds, constructing a development, settling a world and gaining colonists, producing, trading, and consuming goods, dispatching diplomatic envoys or retreating into isolation generally trigger an action for all players as well as some kind of bonus for the active player. Play continues until one of the 4 game ending conditions is reached and the player with the most victory points wins.